This is week 7 of posting a track for free over at WeeklyBeats, trying to do something a bit different from what I release as Jet Jaguar usually.
Aims for this week
- Try something not in 4/4 time (pretty common me thing, to be honest)
- Get something done (I had a bunch less time than usual)
Reckons
I added that second aim because this week was more of a slog than usual and I tried for nothing very ambitious.
I’m not very happy with the result, but the way the rules are structured for WeeklyBeats, where you have to start and finish a track within the week, I felt like it was better to cut my losses and call this done rather than either keep hacking at it or try a whole new second track. If I did start a second thing and then found I didn’t like it, I officially couldn’t re-use elements next week. Kind of a disincentive to toy around with more than one idea.
Process
As usual, I’m using the software Bitwig, but will indicate if I’m being specific.
I started with clicky percussion made from record crackle, that arrives after the intro. It’s sliced into individual pops/clicks. I grouped the slices into sounds that might work as kicks, snares, or hihats (basically just low, mid, high frequency sounds), then tweaked each group of sounds to make them work better for those functions.
I gave all of the percussion that ringing, metallic sound using two copies of a spectral reprocessing plugin, Unfiltered Audio’s SpecOps.
Dub echo effects on the percussion were an experiment using SnappySnap by Electric Smudge to morph between multiple presets within Valhalla’s ÜberMod, which is basically a delay plugin but tuned more towards choruses, flangers, and such. If you make music I’d really encourage you to go check out SnappySnap and understand what it does, because it’s really novel. I’m not sure if I’ll buy it, but it’s really unusual in a market of a million saturators, a million reverbs, a million sample-based pianos.
To meet my aim, I sequenced a rhythm in 5/4 time. I feel very comfortable in this time signature, most any release I’ve done in years has at least one track in 5 on it.
I created two bass parts: “housey bass” and “sine drop”. They’re both simple, hand-rolled sounds using Bitwig’s built-in synth Polymer. For the housey bass sequence I set a probability for whether some notes play each time, to add a little variation to a 4-bar phrase: some notes always play, others from memory I set the probability to about 60%.
I usually start with loops, but at this point I sketched out an arrangement and asked myself what else.
I created a pad sound, sitting on one chord (G7, anchoring us in good ol’ G mixolydian). For this one I sifted Bitwig presets for their built-in FM synth and tweaked one of those.
To fatten up the sound, I exported a bar of the pad and layered it twice, one and two octaves below the original. I trimmed each of these to a short loop that doesn’t fit into the 5/4 time signature, so the 3 pad layers move around each other. I grouped the exported, pitched-down layers together and sent them into a reverb to give them more stereo space and interest.
Next up I added dub-style short chord stabs, which open the track. I just duplicated the original pad track, edited the sequence, and tweaked the synth patch so the notes are very short. I decided to alternate G7 and Am7/G chords – if you don’t know the convention for that second chord, this means Am7 but the G is the lowest note: G, A, C, E instead of A, C, E, G. This makes sense to me when the chord change has to sit over the static pad. Keep the root the same to suggest less movement.
I put the stabs through a spectral splitter to make the swirling effect you can hear right at the start of the track. I can’t really explain this Bitwig effect, Freq Splitter, super easily. If you use Bitwig you know what it does. I am muting two of the four “bins” that Freq Splitter divides the sound into, and then an LFO that changes how many different frequency splits are routed into each of those bins. Swirly!
After more editing and tweaking of the arrangement, I dragged in a drum loop I had lying around, which unsurprisingly was originally in 4/4 and definitely isn’t a sample because that’s a breach of WeeklyBeats’ rules. 🤭 I chopped and repeated beats to make the rhythm 5/4, and plonked the results over the arrangement near the end of the track. I fed the beat into a high-pass filter, which takes out the low end, and I send it into a wash of echoes as the track nears the end. WavesFactory’s Trackspacer reads the frequencies of the crackle / click percussion and dynamically turns down those same frequencies in this drum loop.


