This is week 6 of posting a track for free over at WeeklyBeats, trying to do something a bit different from what I usually put out in the world as Jet Jaguar.
Aims for this week
- Go faster again
- Use my Double Knot, a hardware synth
- Use distortion, which I hardly ever use
That’s it.
Process
I use the software Bitwig. I’ll try to describe my process for other music makers, without being too specific about Bitwig except in brackets.
I recorded an improvised patch on the Double Knot that was making bloopy, pitch-bent percussion tones, and chopped this up so they only happen every second bar. This is a kind of electronic tom sound you hear throughout, the very last sound in the track.
I duplicated the Double Knot recording and ran it through a granular delay, Unfiltered Audio’s SILO plugin. SILO pitches the grains up an octave and has high “masking” that basically reduces the probability sound actually makes it to your speakers.
I added some buzzing distortion on both Double Knot layers, then put them through separate delays to add stereo echoes that ping-pong in opposite directions. So one bounces to your left speaker, then to the right, etc. while the other bounces right first. (Bitwig users, the distortion is an FX Grid patch using the Dome filter to resynthesise the input signal, inspired by a very useful Tildesounds video.)
Once I’d got the Double Knot stuff bubbling away, I made an initial beat by repitching a kick drum at quite different pitches, to create not just the kicks but a snare that goes “bip” like a synthesised rim shot. I tuned the kick and kept the notes within a scale (B flat major). No, I didn’t try and figure out what the Double Knot was doing pitch-wise, I just went with what sounded OK.
I then sequenced the second, busier beat from samples of a live drum kit that I downloaded from a site that doesn’t seem to be online at the moment, Organic Drum Loops. I configured this beat so it changes pitch every 3 beats / dotted minim. (Bitwig users, a Steps modulator modulates the pitch of all of the Samplers in a Drum Machine.)
I sent both drum kits to a convolution reverb to give them a similar sense of space and put a dynamic EQ on the organic kit to filter out the low end when there’s a lot of low end in the first beat. (Bitwig users, just an EQ+ with an Audio Sidechain modulating the frequency of a low shelf. The Audio Sidechain is configured to only detect about 20-100 Hz.)
The angry bass came last, and is a custom-rolled patch from another Bitwig-related YouTube video (a tutorial for building a synth based on the Stargazer synth module). I timed the rise and fall of the sound so it grows during the first half of the track. I reduce the sample rate of the sound as the bass part exits the track so it crackles and fizzes into nothing.
I very quickly sequenced the track and went back and added a simple opening drum fill. I also added distortion to the live drum kit, bringing up both the mix between distorted vs. not, as well as the amount of distortion.





